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Old Jul 18, 2007, 01:25 PM // 13:25   #1
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Default Why Halls Needs An Un-Nerf!

Since the change from 8v8 to 6v6 and back to 8v8 halls has changed a whole lot, and so have the builds and players. When halls was originally holding, a team had one objective. It was easily accomplished, even though there where bspike and somw and paraspikes out. It was still possible to hold with a fully defensive build. What I think should be changed now is halls should be reverted back to its original state of holding the altar, but instead with the new king of the hill play style. This would force full holding teams to have to hold out for 4 minutes, instead of the usual, wait for 2 minutes spike the ghost method of holding days. This way full holding teams would have time to crack. But i know there will still be one build that can hold, but doesnt this prove that they thought of a well enough build to get to halls and hold for then entire duration start to finish? Like i mean a team was in halls prior to them so they had to have done something to cap that altar (if everyone runs a defensive build). This way it would remove the randomness in halls atm. Such as cap points, one of the most idiotic implements to HA. I know this has been said before but i'll say it again. This is not AB! Alot of the higher ranked teams are bound to have enemies and this along with relic runs are the best way to screw a team out of halls just because of a grudge. I dont know about the other players in this game, but I know a few people that would rather gank me in halls then try winning it for themselves. This would all be resolved if it would just go back to holding in HoH.

Another issue is kill count. This totally forces team to have some method of fast dmg or a spike. This eliminated all of the builds with any sort of degen pressure. Other than that new heroway thats around. But even that build will not win broken tower vs. any good team. Don't you think halls is already hard enough for new players? With these changes anet forces nubs to run nub builds such as ritspikes that only consist of 321 and everyone in the party pretty much has a heal. This is no way to learn how to play the game and become a better player. This is just to see your fame bar rise and think your a somebody. Common anet stop nerfing this game and just take things back they way they were. Does anyone else feel this way?

Adding a side note. When something needs a nerf anet really doesnt do that, instead they over buff its counter and imba the game even more.
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Old Jul 18, 2007, 01:43 PM // 13:43   #2
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Everyone wants KC removed from HoH.
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Old Jul 18, 2007, 01:48 PM // 13:48   #3
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Everyone wants HA to be revamped, but Anet is lazy. End of story
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Old Jul 18, 2007, 02:00 PM // 14:00   #4
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Don't get your hopes up. I'm sure Anet are busy working on some new form of Hero Battles.
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Old Jul 18, 2007, 02:06 PM // 14:06   #5
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... Or triple Chitin Fragment drop weekend
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Old Jul 18, 2007, 02:27 PM // 14:27   #6
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Anet just wants all the old players to leave... Then the only people they have to impress is the "t," "c," "spacebar" people, which will be much eaisier. Instead of nerffing Fotm builds theyll get to make em!
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Old Jul 19, 2007, 12:23 PM // 12:23   #7
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would be nice if anet gave a damn about HA but they dont.

ibreaktoilets- HA became a new form of hero battles. they dont need to make something new.
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Old Jul 19, 2007, 01:08 PM // 13:08   #8
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Quote:
Originally Posted by shoogi
would be nice if anet gave a damn about HA but they dont.

ibreaktoilets- HA became a new form of hero battles. they dont need to make something new.
make 12 vs 12 hero battles
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